Rahul1892 Posted September 3, 2017 Share Posted September 3, 2017 Hi Everyone I want to add turbulence to flip particle but not to every particle in the container. I made a box and which ever particles come inside the box only those particles will get affected by turbulence. Can any one help me on this? Thanks Rahul Quote Link to comment Share on other sites More sharing options...
Dam Posted September 3, 2017 Share Posted September 3, 2017 (edited) Hi Rahul, Can you send the hip file? Cheers, Edited September 3, 2017 by Dam Quote Link to comment Share on other sites More sharing options...
Rahul1892 Posted September 3, 2017 Author Share Posted September 3, 2017 Thanks, Dam You can take the file from here. Flip_Turbulence.hip Quote Link to comment Share on other sites More sharing options...
Dam Posted September 3, 2017 Share Posted September 3, 2017 (edited) Have a look at this hip - Cheers - Dam. Flip_Turbulence.hipnc Edited September 3, 2017 by Dam 1 Quote Link to comment Share on other sites More sharing options...
Dam Posted September 4, 2017 Share Posted September 4, 2017 (edited) And..have a look a this too, I found this method way faster than the previous using sopScalarField for reading the maskVolume. volumesource it's a bit slower for this purpose Flip_TurbulenceSopScalField.hipnc Edited September 4, 2017 by Dam Quote Link to comment Share on other sites More sharing options...
Rahul1892 Posted September 4, 2017 Author Share Posted September 4, 2017 Thanks Dam its working Quote Link to comment Share on other sites More sharing options...
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