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Freezing effects. Polygon to VDB and to Polygon


denyas

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Hi guys, first time posting here.

Recently started using houdini and following some tutorial. i did some freezing effects by instancing particle with some model and then use vdbfrompolygon node to kinda merge the polygon.

then convert them back to polygon again.

 

the problem is. when i convert them to vdb. my mesh looks jittering due to the constantly changing of poly on the vdb.

Anyone know is there any option or node i need to add or adjust ? thanks!

 

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9 hours ago, mart1jn said:

You can decrease the voxel-size in the VDBfromPolygons. You can then use a VDBsmooth if you want to smooth out the shape.  There wil allways be some jittering.

decreasing voxel size do help. but the wireframe of the mesh still changing. is there anyway to stop it  from changing ?

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