ISUther Posted September 27, 2017 Share Posted September 27, 2017 As you know displacement will happen based on dark and light colors. One pushes in one pulls out the surface and that is based on textures. I have textured my model in Mari and baked out texture maps. I applied those texture maps to my model but i dont know how to use same maps as separate node (if i need that as separate node) and use that bump and / or displacement map. Here are 2 videos and some pictures. In 2 short videos below i am trying to explain in my poor english my issue. I hope it helps you to understand my issue and maybe you can help me. Quote Link to comment Share on other sites More sharing options...
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