evanrudefx Posted September 28, 2017 Share Posted September 28, 2017 Hey! I have a sphere, then delete by volume. I have the bounding volume animated. Here is the problem: once the primitive leaves the volume it reappears. How can I keep it permanently deleted, even if the volume leaves that primitive? Thanks delete_volume.hipnc Quote Link to comment Share on other sites More sharing options...
Skybar Posted September 28, 2017 Share Posted September 28, 2017 Use the Solver SOP. Quote Link to comment Share on other sites More sharing options...
evanrudefx Posted September 28, 2017 Author Share Posted September 28, 2017 (edited) 21 minutes ago, Skybar said: Use the Solver SOP. No clue what that is but I will look at it. Example pls? Edited September 28, 2017 by ejr32123 Quote Link to comment Share on other sites More sharing options...
evanrudefx Posted September 28, 2017 Author Share Posted September 28, 2017 I believe I figured it out. I just create my sphere, plug it into slot 1, and then do the delete by volume in sop solver. Quote Link to comment Share on other sites More sharing options...
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