beveraii Posted October 30, 2017 Share Posted October 30, 2017 Hi, I'm struggling to find the overall parameter to control the amount of displacement noise on the Classic Shader. I've got a custom attribute holding colour data and can easily plug this in to control the diffuse colour, refraction intensity, etc but where do i control the actual amount of displacement? Controlling the amplitude/turbulence doesn't seem to be enough. thanks. Quote Link to comment Share on other sites More sharing options...
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