874604650 Posted November 1, 2017 Share Posted November 1, 2017 Render depth layer but force matte object in the depth layer. Quote Link to comment Share on other sites More sharing options...
davpe Posted November 1, 2017 Share Posted November 1, 2017 override all materials by simple depth shader (style sheet or take), put matte object into force matte and render as a separate pass Quote Link to comment Share on other sites More sharing options...
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