ISUther Posted November 1, 2017 Share Posted November 1, 2017 Hello, I have my 3D model that i created in zbrush. Model has now UV-s and i also created texture maps. I created texture maps in Mari. Maps that i created are: Base Color (epidermal) - Surface of the skinnEpidermal Color map - Outer layer of skin Subdermal map - Deepest layer of skin Mid scatter map - This is layer where i painted also veins Specular map primary - Dictates skinn general specularity Specular map secondary - Dictates where are the oili areas in the face (As you may know skinn is in some areas more oily then others) Displacement map - used xyz texturing method Now i am trying to figure out what tool to use to create skinn shader. Maya or Houdini. I have used Houdini more then Maya. So thinking to try Houdini. I went over some Houdini tutorials but got bit confused as i am no expert in VEX. Anyone has some sample file or screenshot of skinn shader? Note! I have textures as UDIM-s. Quote Link to comment Share on other sites More sharing options...
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