Jump to content

Volumelight Fog Shader


somesanctus

Recommended Posts

My open source solution to render volume light effects in Houdini Mantra based on the first part of this paper.

  • Equiangular sampling (better sampling around light sources)
  • Per-Light export
  • Physically correct result
  • Support for colored absorption (attenuation)

tunnel.jpg

tunnel_passes.jpg

beauty.jpg

auto_passes.jpg

Source code and example here https://github.com/somesanctus/volumelight

  • Like 7
Link to comment
Share on other sites

  • 2 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...