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Guiide geometry for Shattered pieces incorrect


ZacJackson

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Hallo,

I have following problem: If I shatter an Object in Houdini, the smaller pieces get an inaccurate guide geometry for the collisions. The Geometry Representation Type is: Convex Hull. Does anyone know a way to make this representation accurate? Would really appreciate it, as the smaller pieces are only spinning around now...

Thanks, Zac

ShatterGuideGeometryTestproj.hipnc

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New Problem: After simulation the pieces kind of "dart" away from each other - Like some explosion... I am sure there is a Slider,to adjust this... Just cant find it... Is there a good tutorial about shattering out there, or can somebody help me, poor unprofessional guy?...TTestArm.mb

TestArmShatter_v04_1511.hipnc

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