gemrg Posted November 16, 2017 Share Posted November 16, 2017 So i have this sim and i would like to dampen or even remove the movement in the Y axis since it makes the concrete look light and weightless. I was trying geometry wrangle and anchor nodes, (not really sure how to use either), i wonder if there is a place where i can simply put a simple VEX line like @v.y = @v.y*0.25 or something similar. Can someone point me in the right direction on where can i do that and where should i plug such node in case there is a way. untitled.mov here is the Dopnet right now Quote Link to comment Share on other sites More sharing options...
vineet Posted November 16, 2017 Share Posted November 16, 2017 you can do that after your simulation by point vop and make the variations in y direction to static as of the first frame.....hope this will help...thanks.... 1 Quote Link to comment Share on other sites More sharing options...
gemrg Posted November 21, 2017 Author Share Posted November 21, 2017 worked, seems obvious now haha thanks! Quote Link to comment Share on other sites More sharing options...
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