gerescm Posted November 20, 2017 Share Posted November 20, 2017 (edited) Hi all, I am trying to import volumes from Houdini to Maya through the Houdini Engine I would be using VDB's but the renderer we are using does not support it. I succesfully cached my Houdini simulation in Maya as a Maya fluid and now it is independent from the Engine but the volume resizes incorrectly. It resizes from the center to all directions while it should be resizing from the center upwards. Does anyone have had this issue before?? Thank you in advance! Edited November 20, 2017 by gerescm Quote Link to comment Share on other sites More sharing options...
gerescm Posted November 20, 2017 Author Share Posted November 20, 2017 There's another question. We can avoid auto resize issue by disabling it while simming. but we found that after re-cache it in maya and read the xml file back. The gradient of the density are now the same anymore. Seems there's a density mapping issue. Quote Link to comment Share on other sites More sharing options...
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