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Houdini Engine Volumes to Maya


gerescm

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Hi all, I am trying to import volumes from Houdini to Maya through the Houdini Engine I would be using VDB's but the renderer we are using does not support it.

 

I succesfully cached my Houdini simulation in Maya as a Maya fluid and now it is independent from the Engine but the volume resizes incorrectly. It resizes from the center to all directions while it should be resizing from the center upwards.

Does anyone have had this issue before??

Thank you in advance!

 

Edited by gerescm
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There's another question. We can avoid auto resize issue by disabling it while simming. but we found that after re-cache it in maya and read the xml file back. The gradient of the density are now the same anymore. Seems there's a density mapping issue.

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