cgp Posted November 22, 2017 Share Posted November 22, 2017 (edited) Hi! How do I make instances of deformable geometry with deformer (wire, lattice, …) on the surface of the animated object? I want to do, for example "hair" with a custom geometry, or algae. They should be copied in the animated surface to have minimal memory usage. Edited November 23, 2017 by cgp Quote Link to comment Share on other sites More sharing options...
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