Jump to content

Orient object with Python + Quaternion?


urlGrey

Recommended Posts

 

Hey all,

 

I'm trying to rotate Object B to match Object A's local rotation with Python.  I've been using objectB.parmTuple('r').set(objectA.parmTuple('r').eval()), but this seems to be very wrong ^^  There seems to be some euler shinanigans, for starters, so I was going to use a rotation matrix but I can't find some setLocalTransform equivalent, and setParmTransform is equally unhappy.  Thanks in advance for helping me understand how Houdini prefers this to be done!

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...