urlGrey Posted November 30, 2017 Share Posted November 30, 2017 Hey all, I'm trying to rotate Object B to match Object A's local rotation with Python. I've been using objectB.parmTuple('r').set(objectA.parmTuple('r').eval()), but this seems to be very wrong ^^ There seems to be some euler shinanigans, for starters, so I was going to use a rotation matrix but I can't find some setLocalTransform equivalent, and setParmTransform is equally unhappy. Thanks in advance for helping me understand how Houdini prefers this to be done! Quote Link to comment Share on other sites More sharing options...
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