MAYA_ Posted December 3, 2017 Share Posted December 3, 2017 Hi there, I have simulated and cached some volumes but it wouldn't turn out well with my given scene scale (it is very tiny), so I scaled the thing up for simulating. I am not sure if that was the right approach but it worked regarding the simulation. Now that I cached it, I need to load it back in and preferable scale it to fit into the scene for rendering. But when scaling it down, I loose a lot of detail. I tried upping the density but its not looking as nice as it does in large scale. I am not sure why this is or if that is something that should be happening? Did I go wrong somewhere along the way and should I approach this differently? Thank you in advance for any advice Quote Link to comment Share on other sites More sharing options...
Luijee Posted December 3, 2017 Share Posted December 3, 2017 When you scale a volume you must invert the scale on the density (only on volumes named density from what I remember) E.g Transform SOP uniform scale 10 Volume wrangle: f@density *= 0.1; If its still not looking as good it as before, if you have lights in the scene their scales would need to be adjusted too Quote Link to comment Share on other sites More sharing options...
MAYA_ Posted December 5, 2017 Author Share Posted December 5, 2017 On 03/12/2017 at 11:36 PM, Luijee said: When you scale a volume you must invert the scale on the density (only on volumes named density from what I remember) E.g Transform SOP uniform scale 10 Volume wrangle: f@density *= 0.1; If its still not looking as good it as before, if you have lights in the scene their scales would need to be adjusted too Thank you so much! Quote Link to comment Share on other sites More sharing options...
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