evanrudefx Posted January 23, 2018 Share Posted January 23, 2018 (edited) Hey! I have a low poly model and the shadows being cast don't look right. I only have this problem with mantra, when I render it with V-Ray in Maya I don't see the same problem. I tried adjusting the raytracing bias, but that did not fix it. The first picture is the mantra render, the second is from Maya. Any ideas on what causes this? (i dont want to subdivide the geo) thanks: ) shadow.hipnc Edited January 24, 2018 by ejr32123 attached scene file Quote Link to comment Share on other sites More sharing options...
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