gamonoso Posted January 24, 2018 Share Posted January 24, 2018 Hi All! I think this is my first post, so thank you for all the info shared here - I have a sphere with scattered points (in texture space) and a map that makes propagation of the points over the sphere. - I have a solver moving this points over the sphere. The problem is that the solver just move the points generated in the first frame and I want the solver to be acting over the points created over the frames. I assume this can be a stupid question Thanks in advanced! Domingo. Quote Link to comment Share on other sites More sharing options...
Atom Posted January 24, 2018 Share Posted January 24, 2018 Hard to say without seeing your setup. But maybe you need to merge in the previous result inside the solver with the current position? There is a similar setup here if you want to take a look. Quote Link to comment Share on other sites More sharing options...
gamonoso Posted January 24, 2018 Author Share Posted January 24, 2018 Thank you Atom. It's alike but can't get want I'm looking for. I have attached a sequence: - on the top: how points grow in number. - at the bottom how the solver create trails only from the points displayed in frame 1. It doesn't take into account the points created in frame 2, 3... Quote Link to comment Share on other sites More sharing options...
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