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Solver on scattered points


gamonoso

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Hi All!

I think this is my first post, so thank you for all the info shared here :)

- I have a sphere with scattered points (in texture space) and a map that makes propagation of the points over the sphere.

- I have a solver moving this points over the sphere.

The problem is that the solver just move the points generated in the first frame and I want the solver to be acting over the points created over the frames.

I assume this can be a stupid question :)

Thanks in advanced!

Domingo.

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Thank you Atom. It's alike but can't get want I'm looking for.

I have attached a sequence:

 - on the top: how points grow in number.
 - at the bottom how the solver create trails only from the points displayed in frame 1.

It doesn't take into account the points created in frame 2, 3...

points_solver.jpg

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