haggi Posted January 29, 2018 Share Posted January 29, 2018 Hi, I'm searching for a way to create a pointcloud from rendered geometry. More or less it was possible with prman where I was able to save point positions with rendered color information during rendering (or in a pre render pass). Same procedure worked in more ore less in mentalray. Can I do it in mantra as well? The result should be a camera independent point clouds with rgb and position data. Quote Link to comment Share on other sites More sharing options...
symek Posted January 29, 2018 Share Posted January 29, 2018 Check out pcwrite function help for working example of such shader: http://www.sidefx.com/docs/houdini/vex/functions/pcwrite.html hth, skk. Quote Link to comment Share on other sites More sharing options...
haggi Posted January 30, 2018 Author Share Posted January 30, 2018 Ahhh... great. Thanks a lot. Quote Link to comment Share on other sites More sharing options...
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