lisux Posted October 7, 2005 Share Posted October 7, 2005 Hi all. I want to break a poligonal plane. I have a plane poly and i want to create the effect of a crack breaking the ground. What i want to do is to create a poly curve with the shape of the crack and then proyect this shape over the plane. Lightwave's drill tool do this very well, but how i can do this in houdini? Thanks. Quote Link to comment Share on other sites More sharing options...
sibarrick Posted October 7, 2005 Share Posted October 7, 2005 Can't you just do that with polysplit? Quote Link to comment Share on other sites More sharing options...
DaJuice Posted October 7, 2005 Share Posted October 7, 2005 Cookie SOP should work. Draw your crack and extrude it, make sure it's intersecting your plane, and then boolean that sucker. Quote Link to comment Share on other sites More sharing options...
lisux Posted October 10, 2005 Author Share Posted October 10, 2005 Cookie SOP should work. Draw your crack and extrude it, make sure it's intersecting your plane, and then boolean that sucker. 21725[/snapback] Thanks dajuice, i have used the cookie SOP abd the job is done! Quote Link to comment Share on other sites More sharing options...
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