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VOPs question

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Hi. I have a couple of questions. I was playing with the video tutorials about making a VEX with VOPs and there's something I can't figure out - when you make a SOP or a texture of lava, the color of the border is red (green, blue), depending on which of inputs of the vector to float converter you hook up the border parameter of the cellnoise. The rest of the object remains black. How can I control the color of the rest of the grid if the only color input (Cd) is taken by the border color? Also, is there a way to control the color of the border using a Parameter node or something like that, something where I can clearly define what color of the border?

Thanks a lot,


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