akvahouse Posted March 12, 2018 Share Posted March 12, 2018 Hello everyone, I have a question, how to make a dust simulation from the crowd? I have collected an approximate variant, but I think there is a more correct way how to make this simulation more realistic. I made an emitter of particles from each soldier, and then applied volumerasterizeparticles. Test particle fluid source Crowd_test If anyone can help, I will be grateful. Thank you for attention! Quote Link to comment Share on other sites More sharing options...
fencer Posted March 12, 2018 Share Posted March 12, 2018 Quote Link to comment Share on other sites More sharing options...
akvahouse Posted March 12, 2018 Author Share Posted March 12, 2018 1 hour ago, fencer said: You suggest using clustering? Quote Link to comment Share on other sites More sharing options...
fencer Posted March 12, 2018 Share Posted March 12, 2018 Quote Link to comment Share on other sites More sharing options...
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