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Particles opacity control


Waqar

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Hello, I have finished a particle simulation using popnet inside SOP in houdini 15. I have added color and opacity information using POP color node. While rendering  using mantra renderer, the color is rendered fine, but as alpha, it doesn't render what I created using POPcolor. It's all visible/opaque 100%. I want to control opacity. I have not assigned any shader yet. Please share a solution. 

Thanks

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