itsssayuuu Posted March 22, 2018 Share Posted March 22, 2018 Well am new to houdini and trying this tut where i have to emit smoke from this jet but i don't know how to get rid of this sprite spacing I have tried to increase the number of particles and also adjusted the scale and ramp of the pop sprite but its giving me the same result. Here is Screenshot of my file - Quote Link to comment Share on other sites More sharing options...
StepbyStepVFX Posted March 22, 2018 Share Posted March 22, 2018 Hi, Are you emitting from a moving object ? If yes, maybe the speed is too fast between two frames for the emitter to fill the gaps. In this case, try to increase the number of substeps of your simulation, and it should emit more « continuously ». hope this helps ! Quote Link to comment Share on other sites More sharing options...
itsssayuuu Posted March 22, 2018 Author Share Posted March 22, 2018 46 minutes ago, StepbyStepVFX said: Hi, Are you emitting from a moving object ? If yes, maybe the speed is too fast between two frames for the emitter to fill the gaps. In this case, try to increase the number of substeps of your simulation, and it should emit more « continuously ». hope this helps ! Hey it works!!! Thank you so much 1 Quote Link to comment Share on other sites More sharing options...
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