Jump to content

Instance Packed objects


breadbox

Recommended Posts

I'm trying to create a voronoii fractured geo to make rocks that will instance onto scatter points. 

when I pack the object it will make a path attribute for each chunk something like this:

op:/obj/debris/assemble1/pack/piece0

op:/obj/debris/assemble1/pack/piece1

etc.

 

Is there a way to read those objects back in on an Instance SOP using scattered points on a grid?

I have tried using a point wrangle to create the s@instancepath attribute variable... but I'm not able to get it to work right.

 

 

 

 

Link to comment
Share on other sites

I'd love to have a way to keep it as a live network and reference a packed object in an op:string.  I'm on a really complicated network where the path variables are out of my control and produce very complicated string paths if I write out files.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...