breadbox Posted April 9, 2018 Share Posted April 9, 2018 I'm trying to create a voronoii fractured geo to make rocks that will instance onto scatter points. when I pack the object it will make a path attribute for each chunk something like this: op:/obj/debris/assemble1/pack/piece0 op:/obj/debris/assemble1/pack/piece1 etc. Is there a way to read those objects back in on an Instance SOP using scattered points on a grid? I have tried using a point wrangle to create the s@instancepath attribute variable... but I'm not able to get it to work right. Quote Link to comment Share on other sites More sharing options...
Skybar Posted April 9, 2018 Share Posted April 9, 2018 Write each voronoi piece to a file on disk, then you can use Instance SOP and s@instancepath being the actual path to the file. Quote Link to comment Share on other sites More sharing options...
breadbox Posted April 9, 2018 Author Share Posted April 9, 2018 I'd love to have a way to keep it as a live network and reference a packed object in an op:string. I'm on a really complicated network where the path variables are out of my control and produce very complicated string paths if I write out files. Quote Link to comment Share on other sites More sharing options...
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