lisux Posted October 26, 2005 Share Posted October 26, 2005 Hi odforce guys. I am making an HDA for an effect and i want to promote to the hda gui some display flags of geometry OBJs contained in the hda, so i can enable/disable the display of certain element of the effect in the viewport from he hda gui. How can i do it? Thanks. Quote Link to comment Share on other sites More sharing options...
old school Posted October 26, 2005 Share Posted October 26, 2005 You can't promote any flags from any operators. There are known ways to get what you want. In this case... Just turn on the display channel toggle for the object then promote the display channel itself. Quote Link to comment Share on other sites More sharing options...
lisux Posted October 26, 2005 Author Share Posted October 26, 2005 You can't promote any flags from any operators. There are known ways to get what you want. In this case...Just turn on the display channel toggle for the object then promote the display channel itself. 22140[/snapback] I guess you are refering to the display option in the render tab ob the go OBJ. That i want is to promote the display flag of the geo OBJ node to affect only the display in the viewport of this node. I think that the display option in the render tab affects only to the render not to the viewport. Quote Link to comment Share on other sites More sharing options...
stu Posted October 26, 2005 Share Posted October 26, 2005 I guess you are refering to the display option in the render tab ob the go OBJ.That i want is to promote the display flag of the geo OBJ node to affect only the display in the viewport of this node. I think that the display option in the render tab affects only to the render not to the viewport. 22142[/snapback] The display channel in the Render tab at the object level does affect the display in the viewport. And if you only want to affect the display and not the render, promote a channel to a Switch SOP that toggles between your geometry and either an empty Add SOP or a Null SOP. Quote Link to comment Share on other sites More sharing options...
sibarrick Posted October 26, 2005 Share Posted October 26, 2005 Takes now also allow you to override the display flags of objects inside HDA's which is handy sometimes too. Depends what you are trying to achieve. Quote Link to comment Share on other sites More sharing options...
lisux Posted October 26, 2005 Author Share Posted October 26, 2005 Thanks old school, stu and sibarrick. I make a mistake with the display option, yes it affects both viewport and render, is like the geo node view flag. I think that it could be great that display option and display flag would be linked. Quote Link to comment Share on other sites More sharing options...
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