thehive Posted October 27, 2005 Share Posted October 27, 2005 hey guys i got houdini 8 , wanted to know how many particales can houdini handel , also we have a small project at work that invloves a sub bursting out of the water , im sure this has to be done in a couple of passes. any suggestions as to were to start off.thanks guys Quote Link to comment Share on other sites More sharing options...
JohnnyBGoode Posted October 27, 2005 Share Posted October 27, 2005 hey guys i got houdini 8 , wanted to know how many particales can houdini handel , also we have a small project at work that invloves a sub bursting out of the water , im sure this has to be done in a couple of passes. any suggestions as to were to start off.thanks guys 22182[/snapback] never done anything like it - but a guess would be to use sprites for the particles - render as a pass - emit the paricles from the surface based on the velocity of the sub moving out (so they look like drips) and also to make the sub a collision object so the drips roll down the side. that really is a guess - spaceboyzero did something similar with an (giant) octopus bursting out-of the water, think he did something along those lines - tis what i would try first cheers J Quote Link to comment Share on other sites More sharing options...
thehive Posted October 27, 2005 Author Share Posted October 27, 2005 thanks ill see what i can come up with Quote Link to comment Share on other sites More sharing options...
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