Rafal123 Posted January 11, 2006 Share Posted January 11, 2006 Hi people! Let say I have humans instanced on particles. Humans walk on plane and when one of them is very close to some geo they change their behaviour. What's the proper solution to achieve this kind of effect? Should I have diffrent animation cycles or motionClips or something else? Quote Link to comment Share on other sites More sharing options...
edward Posted January 12, 2006 Share Posted January 12, 2006 It's pretty given that you'll need some form of animation library to draw from. Cycles generally work. Quote Link to comment Share on other sites More sharing options...
Rafal123 Posted January 12, 2006 Author Share Posted January 12, 2006 thanks man, but... is that possible with little or no scripting? I've tried to made this kind of stuff in Maya but get to deadEnd and my MEL code could be enough for book. CHOPs are the way to go, right? p.s cool, I use currently built-in Houdini Internet browser Quote Link to comment Share on other sites More sharing options...
edward Posted January 12, 2006 Share Posted January 12, 2006 Why not? You need to think a bit though. You can create clips of animation into CHOPs by using the Fetch CHOP (use a group for the name) to grab all of a character's animation. You can then save these out and load them into your crowd scene using a File CHOP. Scripting here can help automate some of these steps but by and large, you're creating the networks. Quote Link to comment Share on other sites More sharing options...
Rafal123 Posted January 12, 2006 Author Share Posted January 12, 2006 many thanks man , must check all these Quote Link to comment Share on other sites More sharing options...
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