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Occlusion Problem


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Hello Everyone,

I am rendering a AO pass and I am having some problem troubleshoting it.

There are white spots around the area where several objects are touching ..

here is my parameter values.

Sampling Quality -256

Ray tracing bias -0.05

Maximun intersect dis -0.01

Please check the attachment.

post-602-1143162952_thumb.jpg

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What's better than a bias setting of zero (which may well cause self-shadowing artifacts) is to build a second floor level - effectively add some thickness to the floor. So put a grid just below your floor level so that it lies at least a distance greater than your bias setting away.

Also, your table and chairs need to be faceted - they are all shading with smoothed normals. The best thing to do here is to PolyBevel each piece with a thin bevel (you can add 3 iterations even) and then follow with a FacetSOP and Cusp it all. This will help with the broad faces not having smoothed normals as well providing a more realistic bevelled edge that can catch highlights.

If you want to, upload your scene and we can help you mess with it:)

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opps...

i can't upload the .rar file??

ohh ..ohh MOD will love me .. I just did a big mess in this thread.. :ph34r:

25934[/snapback]

Sorry, no .rar's; try a zip?

And I accidentally deleted your post with the colour image in it, haha! Sorry! Could you re-post that?

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Sorry, no .rar's; try a zip?

And I accidentally deleted your post with the colour image in it, haha! Sorry! Could you re-post that?

25937[/snapback]

alrighty ..I cleaned up the file a little.I still have to create some shaders as well as much of the lighting is still work in progress.

post-602-1143443900_thumb.jpg

kitchen_script_4_v1_01.rar

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Hey there,

Not sure how you created this, but WinZip is complaining on decompression:

skipping: kitchen_script#4_v1_01.rar  unsupported compression method 98

26006[/snapback]

ok .. please try again now.I am trying to get really small size beacasue i couldn't attached 3mb file.. You will have to regenerate shadow pass as well as AO pass .I already have a composting network that you can pipe in . :unsure:

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