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Houdini Primitive Color to C4D / Redshift


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So I'm messing with Entagma tutorial and I did a little voronoi fracture based off an image, and transferred that color information over to the primitives. Is there a way for me to get this information over into Redshift C4D to render? I just need the Cd info. I've tried promoting the primtive attribute to verts and exporting alembic. But not getting any where. Or could I somehow just bake the Cd information into a uv map and somehow get that into redshift? 

 

Thanks so much!

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Haha good question, but I already have a scene setup in C4D and on a pretty tight deadline. I'm not super experienced in Houdini yet (obviously) so not using it or rendering on a real job. I do have redshift license though for it :) 

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