MargotDS Posted May 18, 2018 Share Posted May 18, 2018 Hello Hello, I have maybe a stupid question but I am breaking my head over it. I scattered points over my mesh but it seems like the points are not sticking to the surface. and this gives problems for my later intentions with the mesh. does anyone knows a solution for this problem? The picture is from inside my mesh, where you can see that they are floating :/ Quote Link to comment Share on other sites More sharing options...
Noobini Posted May 18, 2018 Share Posted May 18, 2018 (edited) this due to a flat surface (prim) being bent...ie. a piece of paper being folded along its diagonal. See file for illustration. vu_scatter.hipnc Edited May 18, 2018 by Noobini Quote Link to comment Share on other sites More sharing options...
Noobini Posted May 18, 2018 Share Posted May 18, 2018 solution ? simply add a divide before the scatter...effectively, all are now tris...ie. they're all forced to being PLANAR Quote Link to comment Share on other sites More sharing options...
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