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Anyway to do a cluster that sticks to face geo in Houdini


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Hi, new here, I am considering using Houdini for a short film I am working on. So far I have been using Maya for rigging and pretty much everything else though these days the bugs and lack of inventive features in Maya is frustrating, also the renting software thing...Well in Houdini, I have most things figured out for now except two 

* Can houdini do this if so how https://vimeo.com/242154796

 

* And what is the best way to approach corrective blendshapes with pose interpolation

Thankyou for your time :D

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