Follyx Posted June 13, 2018 Share Posted June 13, 2018 (edited) following steve knippings boolean or not boolean, encountered a problem with the dop network. Building it on the fly by dropping a dop network, in there a rbdpackedobjeckt for the prefractured packed object, source first context geometry, into a rigidbodysolver, gravity, merge with a ground,blabla... The problem is that the imported, fractured object starts immediately to "explode". Not as recently as it is colliding with the floor. In the video it works... so where I have my mistake? Houdini 16.5 boolea_or_not_boolean.hip Edited June 13, 2018 by Follyx Quote Link to comment Share on other sites More sharing options...
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