art3mis Posted June 16, 2018 Share Posted June 16, 2018 Hi Rigging newbie. I have animated bones from Truebones and also a prerigged mesh i created in DAZStudio. Both are imported into Houdini as FBX files. How would I apply the animation from the animated bones to my pre-rigged mesh? Quote Link to comment Share on other sites More sharing options...
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