jyh126 Posted June 16, 2018 Share Posted June 16, 2018 Hi everybody, Do you know how to stop jittering particles in flip simulation? I wanna make water splash in puddle. I mean splash that made by car on the road. So, I set up initial data as below. but, in Dop network, initial particles shake(jitter) continuously. I simulated to 1000 frame, but particles still shake. How can I stop that particles and start simulation in stable. please tell me whatever you know Thanks so much! Quote Link to comment Share on other sites More sharing options...
Deviner Posted June 18, 2018 Share Posted June 18, 2018 sometimes it happens if you use jitter in the source. Try uniform distribution of points Quote Link to comment Share on other sites More sharing options...
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