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Incandescence?


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In Maya many shaders got something like 'incandescence'. It's default value equals 0 --> black, when it's equals 1 --> white then it doesn't 'react' with lights and shadows, so when I connect texture to incandescence it looks like like in 2d editor (contrast and brightness).

I'm looking for something like incandescence in Houdini but don't know where to find it. Can anybody help?

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In Maya many shaders got something like 'incandescence'. It's default value equals 0 --> black, when it's equals 1 --> white then it doesn't 'react' with lights and shadows, so when I connect texture to incandescence it looks like like in 2d editor (contrast and brightness).

I'm looking for something like incandescence in Houdini but don't know where to find it. Can anybody help?

26484[/snapback]

In most shaders in Houdini, it's called "Emit".

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