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UDIM generation question


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Hey all, I'm trying to set something up here that does some automatic UV placement for UDIM based texturing.  What I'm having trouble with is setting it up so that every tenth iteration adds 1 to the value of the translate Y in a uvtransform node.  I've got it working to loop through and translate it in X each time, but I need it to move up in Y by one, but all the way back to 0 in X after each tenth iteration.  I hope that makes sense, here's a file so you can see what I've got working also.  I'm just not good enough with the syntax and expressions yet to make it work quite right.

AUTO_UDIM.hipnc

Edited by zachm
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