zachm Posted June 24, 2018 Share Posted June 24, 2018 (edited) Hey all, I'm trying to set something up here that does some automatic UV placement for UDIM based texturing. What I'm having trouble with is setting it up so that every tenth iteration adds 1 to the value of the translate Y in a uvtransform node. I've got it working to loop through and translate it in X each time, but I need it to move up in Y by one, but all the way back to 0 in X after each tenth iteration. I hope that makes sense, here's a file so you can see what I've got working also. I'm just not good enough with the syntax and expressions yet to make it work quite right. AUTO_UDIM.hipnc Edited June 24, 2018 by zachm Quote Link to comment Share on other sites More sharing options...
martinkindl83 Posted June 25, 2018 Share Posted June 25, 2018 the idea is to divide iteration by 10 to know how much to move in X, and modulo to know how much in Y AUTO_UDIM_mk.hipnc Quote Link to comment Share on other sites More sharing options...
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