Jump to content

What XSI|ICE "Project a vector" equivalent on VOPS?


Recommended Posts

In VOPs it would be a combination of the Intersect VOP to fire the ray, then the Distance VOP to compute the distance between the origin point of the ray and the Intersect VOP's output "pos". Intersect will return -1 as the "prim" output if an actual primitive isn't hit, so you could use that as your "VALID" output.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...