Panxiety Posted July 10, 2018 Share Posted July 10, 2018 Hi there, I'm trying to stick points on a deformed mesh(the polycount is also change while animating ) How can I make sure that these points will fix on the geometry? Thank you for your help. Quote Link to comment Share on other sites More sharing options...
Sepu Posted July 10, 2018 Share Posted July 10, 2018 Here you go point_deform_ex.hipnc Quote Link to comment Share on other sites More sharing options...
yyfish Posted July 10, 2018 Share Posted July 10, 2018 (edited) i want help too ~ the second floor : Your understanding is wrong ,What he means is that the number of model grids changes Edited July 11, 2018 by yyfish Quote Link to comment Share on other sites More sharing options...
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