dfthkluer Posted July 12, 2018 Share Posted July 12, 2018 Example - made inside of ae with plugin Trapcode Form. Practically it's just particles evenly scattered on the sphere. Tried to practice that inside of Houdini using Scatter node, but it look noisy/with holes since it is randomly scattered. Seems like needed different approach. Thank you! Quote Link to comment Share on other sites More sharing options...
Marc Posted July 12, 2018 Share Posted July 12, 2018 Try using an add SOP and removing the geo but keeping the points. That way whatever your incoming geo looks like will be the point layout. Quote Link to comment Share on other sites More sharing options...
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