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Hello everyone!

I'm just spreading the word about two new Houdini tutorials at Maxdepth.tv focusing on Particle simulation.

The first tutorial focuses on using Houdini Pyro to advect particles, using pop forces to manipulate, and how to light and render them efficiently.


The second focuses on creating spectacular space nebulas using simple but customize-able techniques, and how to light with geo lights for maximum effect.

You can find both of these tutorials and more at www.maxdepth.tv/shops


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