Andrea Posted July 30, 2018 Share Posted July 30, 2018 Hi, I have multiple RBD object that are simulated. I would like to cache them separately for the entire timeline since each object doesn't affect the others. I've been thinking to put everything inside a foreach loop but the issue is where should I put the filecache. If I put it outside the foreach calculates every object frame by frame and not object by object as I would. If I put the filecache inside the loop I don't know how to run it for every iteration. Any suggestions on how can I do that? Quote Link to comment Share on other sites More sharing options...
Sean-R Posted July 30, 2018 Share Posted July 30, 2018 You don't need to use a foreach. Look into wedging: http://www.sidefx.com/docs/houdini/nodes/out/wedge.html 1 Quote Link to comment Share on other sites More sharing options...
Andrea Posted July 30, 2018 Author Share Posted July 30, 2018 Thank you, I completely forgot about them. Tomorrow I'll try 1 Quote Link to comment Share on other sites More sharing options...
Andrea Posted July 31, 2018 Author Share Posted July 31, 2018 Thank you again, it worked perfectly! 1 Quote Link to comment Share on other sites More sharing options...
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