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Grains point deform speed


Stephen

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Hey all,

I been messing with some grains and loving the speed but I ran into a slow down on the meshing side of things. I'm doing some wacky fractured objects so I am having to iterate over each piece and point deform them separately. Once you start working with upwards of 100 pieces the point deforms grind to a halt. I am hoping someone has a trick that would speed this up or point out the obvious mistakes in my workflow :P that will unleash the speed!

grainsTest_v001.hip

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