Wan Posted April 27, 2006 Author Share Posted April 27, 2006 I'm happy to play with this new toy, Mario Very elegant. Quote Link to comment Share on other sites More sharing options...
Wan Posted April 27, 2006 Author Share Posted April 27, 2006 gosh! I see invinite possibility of this sop! even in viewport it looks cool! :notworthy: Quote Link to comment Share on other sites More sharing options...
Mario Marengo Posted April 27, 2006 Share Posted April 27, 2006 Ooops... just noticed the "flip direction" switches for the basis vectors were left dangling when I switched methods... fixed. path_v3.otl I'm happy to play with this new toy, Mario Very elegant. 26980[/snapback] Thanks, glad you like it -- yup, useful little toy Did you end up solving your problem in the end? Quote Link to comment Share on other sites More sharing options...
Wan Posted April 28, 2006 Author Share Posted April 28, 2006 Thanks, glad you like it -- yup, useful little toy Did you end up solving your problem in the end? 26999[/snapback] yup, it just works for now... no problem at all since whole difficult job was done by you. . I will prepare my scene to show but its a part of bigger story. So it will take me a while. Thats why my $F starts at 1200 - its 1200th frame of a whole movie. I always keep frame numer of shot in respect to whole movie. It's easier for managing in post. thanks again, Wan. Quote Link to comment Share on other sites More sharing options...
stevenong Posted April 28, 2006 Share Posted April 28, 2006 Mario, Mario... what will we ever do without you? You rock! :thumbsup: Thanks for the HDA! Cheers! steven Quote Link to comment Share on other sites More sharing options...
sibarrick Posted April 28, 2006 Share Posted April 28, 2006 Mario, Mario... what will we ever do without you? 27048[/snapback] Where's he going? Quote Link to comment Share on other sites More sharing options...
Mario Marengo Posted April 28, 2006 Share Posted April 28, 2006 Thanks Steven! I'll clean up a couple of messy bits, and then I'll put it up on the exchange. The next one should be some kind of wrapper for all the light-instancing stuff -- if it's possible at all, that is... Unfortunately I'm back to being swamped again, so I don't know when I'll get back to this... Where's he going? Nowhere... fast... Cheers! Quote Link to comment Share on other sites More sharing options...
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