Jump to content

Crowd Agents Motion Blur


Recommended Posts

Hello node friends!

I have kinda of a problem when rendering crowds with motion blur.

Since they are packed prims, I cant get my deformation blur to take effect. I'm loading a single rest shape as my base shape for the agent and rig. Then loading 15 fbx with just the animation.

So far so good, it simulates the crowd, as all the transitions I need and so on.

When it comes to render, I can get all my stylesheets working, but when I try to render with deformation blur, I cant only get it working when the agents are unpacked, any suggestions?

I have my blur samples to 16 and geometry motion blur enabled.

 

Sorry if my englando was bad or confusing.

cheers

Link to comment
Share on other sites

1 hour ago, Atom said:

I think unpacking is the solution.

I tried unpacking and it worked. 

Thing is I'm with over 5k agents. There is a v_agent and w_agent attribute, I tried swapping those for the v and w attrib but didnt work either.. 

Damn, I'll probably do a camera culling and unpack them... Unfortunate 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...