derjcmp Posted August 14, 2018 Share Posted August 14, 2018 Hello node friends! I have kinda of a problem when rendering crowds with motion blur. Since they are packed prims, I cant get my deformation blur to take effect. I'm loading a single rest shape as my base shape for the agent and rig. Then loading 15 fbx with just the animation. So far so good, it simulates the crowd, as all the transitions I need and so on. When it comes to render, I can get all my stylesheets working, but when I try to render with deformation blur, I cant only get it working when the agents are unpacked, any suggestions? I have my blur samples to 16 and geometry motion blur enabled. Sorry if my englando was bad or confusing. cheers Quote Link to comment Share on other sites More sharing options...
Atom Posted August 14, 2018 Share Posted August 14, 2018 I think unpacking is the solution. Quote Link to comment Share on other sites More sharing options...
derjcmp Posted August 14, 2018 Author Share Posted August 14, 2018 1 hour ago, Atom said: I think unpacking is the solution. I tried unpacking and it worked. Thing is I'm with over 5k agents. There is a v_agent and w_agent attribute, I tried swapping those for the v and w attrib but didnt work either.. Damn, I'll probably do a camera culling and unpack them... Unfortunate Quote Link to comment Share on other sites More sharing options...
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