lulu01 Posted August 15, 2018 Share Posted August 15, 2018 (edited) Hi, So I came across a problem, I like to create a flight route for a plane, but I don't want the plane to crash into an object. I managed to create a curve (flight route) that can avoid a point, so the curve goes around the point...GREAT!!! (Check Screenshot 1) But if I want to avoid a large area, lets call it a "no-flight zone", the code has some sort of scaling limitation. (Check Screenshot 2) I've checked the code several times, but I can't find the solution, can somebody help me out? No_Flight_Zone.hip Edited August 16, 2018 by lulu01 Quote Link to comment Share on other sites More sharing options...
habakuk Posted August 18, 2018 Share Posted August 18, 2018 you could just use the ray SOP with 'direction' set to 'Vector', e.g. {1,0,0} Quote Link to comment Share on other sites More sharing options...
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