dennisvolkerts Posted August 15, 2018 Share Posted August 15, 2018 (edited) I have been searching half a day. But I found it. But Since when I can not render geometry if the render flag was somewhere else? Is it the foreach? Is it a hda I allowed to edit? Edited August 15, 2018 by dennisvolkerts Quote Link to comment Share on other sites More sharing options...
toadstorm Posted August 15, 2018 Share Posted August 15, 2018 (edited) your question isn't exactly clear. if you want to render something, put the render flag on it. you can separate it from the display flag if you need to by using ctrl+click on the display flag. Edited August 15, 2018 by toadstorm Quote Link to comment Share on other sites More sharing options...
squardis Posted August 15, 2018 Share Posted August 15, 2018 23 minutes ago, toadstorm said: your question isn't exactly clear. if you want to render something, put the render flag on it. you can separate it from the display flag if you need to by using ctrl+click on the display flag. Thnx for the reply. No it wasnt about rendering, it was about saving geometry with the file node and click render where the render node was not at. Its seems like I found the whole problem. It is because I had made the project first in H14. wich is based on the old foreach method. I cant show you the exact way but here I give you the H14 problem If you switch to newer versions. The older version is a subnet so it can have render flags on different things and will output the renderflags While the new houdini workflow just export wherever you set the ropfile node Quote Link to comment Share on other sites More sharing options...
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