andrei313 Posted August 22, 2018 Share Posted August 22, 2018 Hello, I have a python script that saves geometry data to xml (that is later used in the game engine). I would like to make something similar to the ROP FBX Output node to save the xml file (to make it consistent with the other Save to Disk nodes in Houdini). I tried different HDAs/Asset types but they all look the same and they're not exactly like the ROP FBX Output node. (same look, same flags, available in the geometry network view, can't be opened, no outputs). Is there a way to change a HDA to have all those features or do I have to look into HDK? Thank you Quote Link to comment Share on other sites More sharing options...
Mandrake0 Posted August 24, 2018 Share Posted August 24, 2018 You can create a custom rop node in the menu: File -> New Asset http://www.sidefx.com/docs/houdini/ref/menus.html Quote Link to comment Share on other sites More sharing options...
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