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Rendering Crowds with Deformation Blur?


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Hi!

I am currently working with H16.5 crowds and rendering in mantra, but when it comes to motionblur, the agents dont seem to have their own deformation blur, but only the velocity blur of the packed prims/pts.
I attached a rendered image here, where you can see the problem. The wings flapping is pretty fast, so that should be visible in the MB actually.
Is this not working in houdini for packed agents?
Unpacking them to get actual geometry is not a solution for me now.
Faking it with RSMB is also not an option since it generates bad results.

Any ideas?
Thanks a lot,

Sebastian

180903a_butterfly_swarm_mb.thumb.jpeg.35372997d470c704b885cfb013325149.jpeg

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