Alain2131 Posted September 14, 2018 Share Posted September 14, 2018 Hey guys ! This problem has been bugging me for some time now, so here I am ! So I've got a wire that needs to have one end keep its position and the other end to follow a geometry's animation. I specify the face and/or the point to follow. I have the "keep position" figured out, and half of the other figured. I currently have the "following" end correctly follow the geometry, but only in position. I need the wire to follow the orientation of the face of the moving geometry. I managed to do it following one of Houdini's example scene, but it's not applicable in my case. Or I could not figure out how to apply it to my case, so this test is provided with the scene below. See this for a quick glance at the problem. Thanks ! wire_rot_constraint.hip Quote Link to comment Share on other sites More sharing options...
vicvvsh Posted September 14, 2018 Share Posted September 14, 2018 Hi Alain, One of variants. Is this what you are trying achieve? wire_rot_constraint_01.hipnc Quote Link to comment Share on other sites More sharing options...
Alain2131 Posted September 14, 2018 Author Share Posted September 14, 2018 Hey Victor, Thanks for the setup ! Unfortunately I tried something similar (instead of three points I had tried with only one), but discarded it because of the strange behavior it induces to the wire. So it doesn't fit my need, but thanks ! Quote Link to comment Share on other sites More sharing options...
Alain2131 Posted September 17, 2018 Author Share Posted September 17, 2018 (edited) Up ! Edited October 19, 2018 by Alain2131 Quote Link to comment Share on other sites More sharing options...
Alain2131 Posted October 19, 2018 Author Share Posted October 19, 2018 Up ! Quote Link to comment Share on other sites More sharing options...
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