cyhiso Posted September 29, 2018 Share Posted September 29, 2018 Hi! I want to make a HDA with a mesh that is formed between 2 editable curves: https://www.dropbox.com/s/ax8bexpm9ba4et2/nodes.jpg?dl=0 It is working fine when I print in 1 of the curves to Editable Nodes in Edit Operator Type Properties. But I need 2 of them to be editable from Unity. Does someone have an idea? Or it is a Houdini Engine limitation? Quote Link to comment Share on other sites More sharing options...
cyhiso Posted September 30, 2018 Author Share Posted September 30, 2018 I figured out the problem. Instead of trying make 2 editable curves in Houdini I made 2 ObjectMerge inputs and feed 2 HDA Curves from Unity to it. Quote Link to comment Share on other sites More sharing options...
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